<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Game Review on DanVJ</title><link>https://danvj.gitlab.io/categories/game-review/</link><description>Recent content in Game Review on DanVJ</description><generator>Hugo</generator><language>en-gb</language><lastBuildDate>Tue, 03 Nov 2026 14:17:07 +0000</lastBuildDate><atom:link href="https://danvj.gitlab.io/categories/game-review/index.xml" rel="self" type="application/rss+xml"/><item><title>Jack Move</title><link>https://danvj.gitlab.io/blog/jack-move/</link><pubDate>Tue, 03 Nov 2026 14:17:07 +0000</pubDate><guid>https://danvj.gitlab.io/blog/jack-move/</guid><description>&lt;h2 id="links"&gt;Links&lt;/h2&gt;&#10;&lt;p&gt;&lt;a href="https://store.steampowered.com/app/1099640/Jack_Move/"&gt;Steam&lt;/a&gt;&lt;/p&gt;&#10;&lt;h2 id="the-plot-in-a-paragraph"&gt;The plot in a paragraph&lt;/h2&gt;&#10;&lt;p&gt;Noa Solares is a hacker whose father has gone missing. Her search pulls her into a web of kidnapping and shady research, all tied to the powerful Monomind corporation, in a retro cyberpunk city full of high-tech and low-life.&lt;/p&gt;&#10;&lt;h2 id="gameplay"&gt;Gameplay&lt;/h2&gt;&#10;&lt;p&gt;Jack Move is a turn-based JRPG in which you control a single character for the whole game. Combat revolves around a rock-paper-scissors triangle between hack types: Cyberware beats Electroware, Electroware beats Wetware, and Wetware beats Cyberware.&lt;/p&gt;</description></item><item><title>Ikenfell</title><link>https://danvj.gitlab.io/blog/ikenfell/</link><pubDate>Sat, 03 May 2025 00:23:32 +0000</pubDate><guid>https://danvj.gitlab.io/blog/ikenfell/</guid><description>&lt;blockquote&gt;&#10;&lt;p&gt;Note: I wrote this review at the time of playing this game in July 2023.&lt;/p&gt;&#10;&lt;/blockquote&gt;&#10;&lt;h2 id="the-plot-in-a-paragraph"&gt;The plot in a paragraph&lt;/h2&gt;&#10;&lt;p&gt;Maritte Hildegaard embarks on a quest to find her missing sister Safina. She suddenly gains magical powers and has to figure out what that means.&lt;/p&gt;&#10;&lt;h2 id="gameplay"&gt;Gameplay&lt;/h2&gt;&#10;&lt;p&gt;Ikenfell is a turn-based tactical RPG with timing mechanics for attack and defence. It forces some strategy and planning using a 3 character team. The characters can be changed on the save point, reminding me of RTS on the original Final Fantasy VII.&lt;/p&gt;</description></item><item><title>Castle Crashers</title><link>https://danvj.gitlab.io/blog/castle-crashers/</link><pubDate>Thu, 20 Feb 2025 21:56:36 +0000</pubDate><guid>https://danvj.gitlab.io/blog/castle-crashers/</guid><description>&lt;blockquote&gt;&#10;&lt;p&gt;Note: I wrote this review at the time of playing this game (exactly 1 year ago).&lt;/p&gt;&#10;&lt;/blockquote&gt;&#10;&lt;h2 id="the-plot-in-a-paragraph"&gt;The plot in a paragraph&lt;/h2&gt;&#10;&lt;p&gt;We are at a party. Poof! An evil wizard crashes the party and steals the King&amp;rsquo;s Magical Crystal (and four princesses). Swords, fireballs, arrows and magic fly through the air.&lt;/p&gt;&#10;&lt;h2 id="gameplay"&gt;Gameplay&lt;/h2&gt;&#10;&lt;p&gt;Castle Crashers is a charming 2D arcade-style game with RPG elements that enrich the overall gameplay. Players navigate through various stages, defeating hordes of enemies using melee attacks, spells, and items.&lt;/p&gt;</description></item><item><title>Afterdream</title><link>https://danvj.gitlab.io/blog/afterdream/</link><pubDate>Wed, 24 Apr 2024 20:32:22 +0100</pubDate><guid>https://danvj.gitlab.io/blog/afterdream/</guid><description>&lt;!--&#10;## Links&#10;&#10;No affiliate links for this one, unfortunately, but here is the [GOG link](https://www.gog.com/en/game/afterdream).&#10;--&gt;&#10;&lt;h2 id="the-plot-in-a-paragraph"&gt;The plot in a paragraph&lt;/h2&gt;&#10;&lt;p&gt;A beautiful and immersive pixel-art game by Jesse Makkonen that explores grief, mental health and the afterlife. We explore a world somewhere between dreams and reality while trying to make sense of it.&lt;/p&gt;&#10;&lt;h2 id="gameplay"&gt;Gameplay&lt;/h2&gt;&#10;&lt;p&gt;Afterdream is a horror puzzle style game with some elements of classic point-and-click titles. It has a similar vibe to the DISTRAINT series but also to older titles from Rusty Lake. Despite the end product, to me, feeling more like a walking simulator, the atmosphere of this game is amazing, and the story is very compelling.&lt;/p&gt;</description></item><item><title>Swag and Sorcery</title><link>https://danvj.gitlab.io/blog/swag-and-sorcery/</link><pubDate>Sun, 25 Feb 2024 01:04:35 +0000</pubDate><guid>https://danvj.gitlab.io/blog/swag-and-sorcery/</guid><description>&lt;!--&#10;## Links&#10;&#10;- [Humble (Affiliate link)](https://www.humblebundle.com/store/swag-and-sorcery?partner=danvj)&#10;--&gt;&#10;&lt;h2 id="the-plot-in-a-paragraph"&gt;The plot in a paragraph&lt;/h2&gt;&#10;&lt;p&gt;You are serving a king whose priorities might seem a bit off, focusing entirely on clothing and fashion. Allegedly, his &amp;ldquo;special clothes&amp;rdquo; have been stolen. You have been tasked to put the whole kingdom&amp;rsquo;s resources into the holy quest of retrieving said clothes. During this whole bizarre event, the king&amp;rsquo;s advisor starts to get angry and masterminds a coup from the shadows. Also, there is a very cool talking black cat. I would never forget the very cool talking black cat.&lt;/p&gt;</description></item><item><title>Going Under</title><link>https://danvj.gitlab.io/blog/going-under/</link><pubDate>Thu, 04 May 2023 17:47:18 +0000</pubDate><guid>https://danvj.gitlab.io/blog/going-under/</guid><description>&lt;!--&#10;# Links&#10;&#10;- [Humble (Affiliate link)](https://www.humblebundle.com/store/going-under?partner=danvj)&#10;--&gt;&#10;&lt;h2 id="the-plot-in-a-paragraph"&gt;The plot in a paragraph&lt;/h2&gt;&#10;&lt;p&gt;Have you ever wondered how it would be if you worked at a trendy startup? Well, wonder no more! In &lt;strong&gt;Going Under&lt;/strong&gt; you will step into the shoes of Jackie as she joins Fizzle, a vibrant startup company. Get ready for all the quintessential elements: an unpaid internship, a charismatic hip guru boss, an open office layout, a sausage dog and&amp;hellip; dungeons?&lt;/p&gt;</description></item></channel></rss>